De-Yu Chen
De-Yu Chen
PhD candidate in Computer Science, University of California, Irvine
在 uci.edu 的電子郵件地址已通過驗證
標題引用次數年份
GamingAnywhere: The first open source cloud gaming system
CY Huang, KT Chen, DY Chen, HJ Hsu, CH Hsu
ACM Transactions on Multimedia Computing, Communications, and Applications …, 2014
1092014
On the quality of service of cloud gaming systems
KT Chen, YC Chang, HJ Hsu, DY Chen, CY Huang, CH Hsu
IEEE Transactions on Multimedia 16 (2), 480-495, 2013
992013
Placing virtual machines to optimize cloud gaming experience
HJ Hong, DY Chen, CY Huang, KT Chen, CH Hsu
IEEE Transactions on Cloud Computing 3 (1), 42-53, 2015
742015
Quantifying user satisfaction in mobile cloud games
CY Huang, CH Hsu, DY Chen, KT Chen
Proceedings of Workshop on Mobile Video Delivery, 4, 2014
372014
QoE-aware virtual machine placement for cloud games
HJ Hong, DY Chen, CY Huang, KT Chen, CH Hsu
2013 12th Annual Workshop on Network and Systems Support for Games (NetGames …, 2013
232013
GamingAnywhere: an open-source cloud gaming testbed
CY Huang, DY Chen, CH Hsu, KT Chen
Proceedings of the 21st ACM international conference on Multimedia, 827-830, 2013
192013
Oct. 2013a. GamingAnywhere: An opensource cloud gaming testbed
CY Huang, DY Chen, CH Hsu, KT Chen
Proceedings of ACM Multimedia 2013 (Open Source Software Competition Track …, 0
13
Screencast in the wild: performance and limitations
CF Hsu, DY Chen, CY Huang, CH Hsu, KT Chen
Proceedings of the 22nd ACM international conference on Multimedia, 813-816, 2014
72014
Dude, the source of lags is on your computer
DY Chen, HT Yang, KT Chen
Proceedings of Annual Workshop on Network and Systems Support for Games, 1-6, 2013
52013
Data-bandwidth-aware job scheduling in grid and cluster environments
DY Chen, JJ Wu, P Liu
2009 15th International Conference on Parallel and Distributed Systems, 414-421, 2009
32009
Improving the quality and efficiency of 3d immersive interactive cloud based services by providing an adaptive application framework for better service provisioning
DY Chen, M El-Zarki
Tech. Rep., 2017
22017
Does online mobile gaming overcharge you for the fun?
DY Chen, PC Lin, KT Chen
Proceedings of Annual Workshop on Network and Systems Support for Games, 1-2, 2013
22013
Mobile game recommendation using touch gestures
HT Yang, DY Chen, YX Hong, KT Chen
2013 12th Annual Workshop on Network and Systems Support for Games (NetGames …, 2013
22013
Improving the Quality of 3D Immersive Interactive Cloud Based Services Over Unreliable Network
DY Chen, M El-Zarki
Proceedings of the 10th International Workshop on Immersive Mixed and …, 2018
12018
Impact of information buffering on a flexible cloud gaming system
DY Chen, M El-Zarki
2017 15th Annual Workshop on Network and Systems Support for Games (NetGames …, 2017
12017
Visually Analyzing A Billion Tweets: An Application for Collaborative Visual Analytics on Large High-Resolution Display
S Su, M An, V Perry, J Jia, T Kim, TY Chen, C Li
2018 IEEE International Conference on Big Data (Big Data), 3597-3606, 2018
2018
Heatflip: Temporal-Spatial Sampling for Progressive Heat Maps on Social Media Data
N Stoehr, J Meyer, V Markl, Q Bai, T Kim, DY Chen, C Li
2018 IEEE International Conference on Big Data (Big Data), 3723-3732, 2018
2018
Does Playing Online Mobile Games Overcharge You for the Fun?
DY Chen, PC Lin, KT Chen
Proceedings of the 2nd Workshop on Mobile Gaming, 13-18, 2015
2015
QoE-Aware Virtual Machine Placement for Cloud Games (poster)
HJ Hong, DY Chen, CY Huang, KT Chen, CH Hsu
Proceedings of IEEE/ACM, 2013
2013
Data-bandwidth-aware Job Scheduling Techniques in Distributed Systems
DY Chen, P Liu, JJ Wu
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